![]() ![]() This format defines how light behaves when it hits the surface of the material. The MDL format is a subset of the NVidia Material Definition Language that Adobe calls Adobe Standard Material. Materials can be carefully crafted to accurately simulate materials found in the physical world, such as tile, marble, granite, wood, or fabric.ĭimension can apply two types of materials to models: Adobe Standard Materials (MDL format) and Substance Materials (SBSAR format). One of the core capabilities of Dimension is the ability to apply a “material” to a 3D object. ![]() You can apply infinite variations of surface materials to models in Dimension, including metals, glass, plastic, wood, fabrics, and more.
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